A recent article has looked at the ever-growing trend of pairing Building Information Modelling software tools with advanced visualisation technologies and gaming engines.
Building.co.uk has spoken to industry experts representing gaming and BIM to garner their thoughts on the combination of the two worlds and the best ways to integrate them to enable professionals and clients alike to experience a newer way of immersion.
The articles notes the current trend of utilising advanced visuals within AEC projects and it is “primarily down to the evolution of BIM”. Autodesk‘s Chief Marketing Officer, Chris Bradshaw discussed the impact state-of-the-art visuals can have on impressing clients as a engaging USP to be put across in situations like presentations.
“Animation offered fly-throughs and provided the opportunity to essentially make short movies of buildings,” stated Bradshaw, who is also Autodesk’s Senior Vice-President for Reputation, Consumer and Education and Media & Entertainment. “But it was still a primarily Mac-based process with plug-in connectors required for Revit compatibility. But what we have today is simulation which provides the opportunity to offer even more creative presentation material.”
Autodesk President Carl Bass pointed out that the gaming industry in particular is where real potential lies in relation to BIM. He elaborated: “It’s ironic that games like Minecraft or Call of Duty offer a richer and more interactive user experience than is often the case within architectural visualisation. What if design tools were able to work in a similar kind of interactive environment? Wouldn’t that level the playing field and create a richer experience for designers as well as gamers?”
Unity 3D is a gaming technology platform that is in particular seeing increased use within the AEC sector. Autodesk’s Europe, Middle East and Asia Vice-President Antony Douglas has spotted that using the aforementioned tool is the future of the industry: “It’s very much where the industry is heading.
“It’s a game engine but one whose tools are specifically focused on the AEC market. Architectural models from CAD and BIM programmes like SketchUp and Revit can be imported into it straightaway and can then be subject to all manner of game-world interaction and analysis.
“In less than 10 years, clients will expect this kind of interactive user experience to be delivered within architectural presentations as a matter of course. Providing a fully immersive, 3D, virtual reality experience is the key to delivering this.”
The original article, which can be viewed in full here, is incredibly insightful and definitely worth a read. The future is incredibly exciting and technologies like this are already starting to make waves right now.